随着智能游戏的普及,人们对于游戏的要求也越来越多,更多的人是为了更好的娱乐,而游戏就是其中人们用娱乐重要的一环,游戏在不断的发展,让人们越发追求游戏的性质与画面,而随着科技的不断发展,智能游戏的性能不断增强,以往制约着手游品质的问题也将不复存在。所以游戏的市场将越来越大。
使用Unity2D游戏引擎可以让一个工程师轻松创建诸如实时二维动画、建筑可视化、二维视频游戏等类型互动内容的多平台的综合型游戏开发工具,是一个全面整合的专业游戏引擎,而且Unity2D有着强大的跨平台功能,可以轻松将游戏发布到游戏,网页各种平台。
本课题旨在实践中学习制作游戏的基本方法,探索设计游戏的基本思路,使用Unity2D游戏引擎平台开发出一款功能较为完善,具有可玩性的飞机大战游戏。
关键词:Unity3D;游戏引擎;游戏;飞机大战
With the popularity of intelligent games, people have more and more requirements for the game. More people are for better entertainment, and the game is an important part of people's entertainment. With the continuous development of the game, people are more and more pursuing the nature and picture of the game. With the continuous development of Science and technology, the performance of intelligent games is increasing, which restricts the quality of mobile games in the past There will be no more. So the game market will be bigger and bigger.
Using unity2d game engine, an engineer can easily create a multi platform integrated game development tool with interactive content such as real-time two-dimensional animation, architectural visualization, two-dimensional video games and so on. It is a fully integrated professional game engine, and unity2d has powerful cross platform functions, which can easily publish games to various platforms such as games and web pages.
The purpose of this project is to learn the basic methods of making games in practice, explore the basic ideas of designing games, and use unity2d game engine platform to develop a plane war game with perfect functions and playability.
Key words: unity3d; game engine; game; airplane war